Friday, April 6. 2012Microsoft Flight Suggestions for Future Version
Most forums and sites have folks making suggestions for future versions of Flight. To make it easier for everyone including the Flight Team to see what is being suggested a Suggestion List has been created. This can be found here: Microsoft Flight Suggestion List
All the main sites and forums for the FS community are being monitored and new suggestions and updates will be regularly transferred to this list. There is no need to register on the MS FLIGHT FORUM however you might want to support is as a place dedicated to enhancing the experience of MS Flight. Tuesday, March 20. 2012New Interview with Joshua Howard from MS Flight
Joshua is the lead for the new Microsoft Flight Product. He has given one or two interviews in the past. However in this latest one with the folks from AVSIM I think he has laid out how MS see Flight and its future in a much clearer way. It will not please everyone but I do see it as positive in many ways. Hopefully the time is coming nearer where comparisons between Flight and FS9/FSX will stop. Flight needs to be seen for itself. Hopefully this interview will help this process along.
You can read the full interview here: Interview with Joshua Howard For some folks this link leads to the AVSIM home page rather than the interview. If so the first post in this thread has a link Alternative Link Tuesday, March 6. 2012Visit to Flight Team
Last week I was at the Microsoft MVP Global Conference in Redmond. During that time I visited the Flight Team along with Nick Whithome (another MVP). We visited as MVPs* associated with the Flight Simulator series. The purpose of the visit was to renew old contacts and make new ones. Also to see how we could engage with the team for the benefit of the community. The team includes a new Community Manager who we met along with other members of the team.
We came away with a much better understanding of where things are. Much of which are, covered by our NDA with Microsoft. However I will say that they are clearly plugged in to, and listening to, the existing community. They are very aware of the thoughts and feelings (positive and negative) of those who have posted on different forums over the past months. The team appears to have a higher percentage of licensed pilots than the old FSX team including the Creative Director (whom we met) who spent time as a commercial airline pilot. The folks we met are very passionate about Flight and committed to its future. We will be staying in touch with the contacts we made and NDA permitting will obviously share what we can. Tuesday, March 6. 2012
Flight Team Announce Alaska Posted by Jon Masterson
in Flight Sim at
07:27
Comments (0) Trackbacks (0) Flight Team Announce Alaska
The Flight Team have just announced that the next scenery pack for Flight will be Alaska. Details are here if you have not already seen it.
https://news.microsoftflight.com/blogs/news/archive/2012/03/05/dlc-sneak-peek-journey-to-alaska.aspx Friday, March 2. 2012Flight Released
The latest Microsoft Flight Simulation was released to the public on February 29th. Judging by the traffic in the Flight Siumulator Forums the controversy surrounding Flight has not died down.
Monday, February 13. 2012
ADE Multi Language Posted by Jon Masterson
in Airport Design Editor at
15:20
Comments (0) Trackbacks (0) ADE Multi Language
After many years as an English only product we have started looking at localizing ADE for different languages. It is early days yet and there is a lot of work to be done. However we do hope that many users will be able to use ADE in their own language.
Monday, February 13. 2012Flight Release Date
Well after all the angst in the Flight Sim community Flight is due at the end of February. I will be in Redmond when it launches although I am not sure I will see any of it!
I continue to look forward to what it will be like when it does hit the streets. The Market Place content will surely be the decider of success and I wish it well. Monday, February 13. 2012Heading South
I will be heading south on my annual trip to Florida tomorrow. Just to let y'all know that my access to the internet will be come erratic after today until Thursday 16th Feb and pretty much non existent on Wed 15th. Once I am settled normal service should be resumed.
Wednesday, January 18. 2012Microsoft Flight
I guess by now that y'all will know about the beta release of Microsoft Flight. This is the new Flight Game that we have been waiting for. The initial reaction from the simulator community appears rather negative. Perhaps expectations were set wrongly or folks hoped for something more.
From what I can see it is very early days yet and the end product will certainly look different than the beta. Perhaps the biggest change is that Flight is delivered through Games For Windows Live and new content will be delivered via that Market Place. Again we will need to wait and see how that works out in practice. I look forward with interest to the production release of Flight! Wednesday, January 18. 2012Airport Design Edtitor Update - 1.50.4400
We have just released an update. This deals with a number of bugs that have been reported over the past few months. It also improves the logging process to give us a better chance of being able to find and fix problems in the future. We do recommend that you update by going to Help > Check for Updates in ADE.
Please note that this update applies to version 1.50.01 and later. It will not update version 1.47. If you have version 1.47 then we recommend updating to 1.50. Please visit The ADE Web Site and go to the Downloads page. Saturday, October 29. 2011ADE Error Logs
I would like to thank all those folks who have sent in the Error Log when a problem occurs. These do help us to continue to improve the stability of ADE.
However I would remind y'all to please ensure you are running the latest version of ADE. We see quite a lot of errors that we know are fixed. Also please consider including you email address in the log. It is frustrating for us when we know that something is fixed but we cannot contact the person concerned because we do not have a contact email We maintain information about the current version and also known problems on the ADE Support Forum Saturday, October 29. 2011ADE 1.50 Automatic Installer
We have just released the installer for 1.50. This replaces the current manual install file (still available if required). This installer will update versions of ADE from 1.47 to the latest version. It includes an updated version of the ADE Environment Checker and can be downloaded from the Downloads page at ADE Web Site
I would like to thank Martin Gossmann for all his hard work preparing the installer Monday, October 10. 2011Airport Design Editor Serious Bug
We have had several reports of project files failing to load. Investigation shows that the airport itself is missing from the project.
We have traced this to multiple selection and delete. It should not be possible to delete the airport reference point but the code protecting against it is not working if the ARP is part of a multiple selection - rubber banding is the most likely cause. If the ARP is in the selection and delete is called the airport itself will be deleted from the project. This will cause a lot of problems. We will issue a fix shortly. In the meantime please make sure that the ARP is not part of any multiple selection for delete We apologize to those folks who have already lost work in this way. Jon Thursday, September 15. 2011Change the Name of an Airport
We have been asked several times about changing the name and other details for an airport.
First Note that you cannot change an Ident without creating a second airport. For most things FS will take the information from the last file read. So we can 'exclude' things like runways, aprons, buildings and so on from the stock airport and replace them with our own provided that our airport is in a file at a higher priority than the stock. This does not work for Airport Properties such as Altitude, Name, State etc. In this case FS takes the information from the first file it reads and ignores any other changes. So to change these we need to create a small bgl file for the airport that loads before the stock file. These bgl files are added to the Scenery\World\Scenery folder since this is read before any stock airport folders. ADE provides a way to create an altitude change file. Tools > Change Airport Altitude. ADE does not provide a method to change the other properties. However with a small 'fudge' this can be done with the Change Airport Altitude Tool: Go to File > Airport Properties and change what you need to change and save it Go to Tools > change Airport Altitude. Make a note of the current altitude Change the altitude (does not matter much to what) Now compile the airport. ADE puts a Bgl file into Scenery\World\Scenery with the changed data Go back to Tools > Change Airport Altitude and put it back to the original and compile again The changes to your airport descriptive data should now be available We are looking at having this work without forcing an altitude change. This will be in a later version. Monday, September 5. 2011Linux
As part of my investigation into FlightGear. I realized that I needed to understand a bit more about Cross-Platform applications. This in turn leads to creating applications that work in Linux. This post is being made using Firefox in Ubuntu. I have installed Ubuntu (a flavor of Linux) as a virtual machine using VMWare. So I thought well - see how I can post on the Blog from Ubuntu - and here it is. I will post some more on this as I get a bit more into it.
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